![]() ![]() Plot ĭominion: Storm Over Gift 3 also sold poorly upon release. It was released as Ion Storm's debut title in June 1998, and it sold very badly with possibly less than 24,000 copies sold in four months. ![]() The game was designed to have a simple interface because Porter thought that RTS games had gotten too complex, and Porter said that the interface would probably be borrowed by other games. Porter became CEO of Ion Storm and the Dallas Observer said 'He turned down a deal with Compaq computers that would have paid ION 75 cents to $1 for every Compaq computer sold with Dominion already installed, and would have guaranteed ION a minimum of $1.5 million.' Porter said that RTS games in 1997 'were a pretty disappointing lot' besides Age of Empires, since they 'didn’t really feel much like the old real-time strategy', but he thought Dominion was more like oldschool games in the genre. The team hoped to make it for under $3m dollars but it had cost more than that by December 1997, six months before release. In October 1997 other top members of Ion Storm thought of firing Porter because the game was running over schedule and budget, but Romero decided not to.
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